Common Menus in Java

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"Common menus" refers to the drop-down menus that are in most menu-driven applications The common menus are:
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File menu Edit menu View menu Help menu
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Figure 24 shows the common menus and their usual menu items
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Common Menus
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Use the common menus and usual menu items as a starting point when designing menus In your application, provide a File menu and a Help menu (You can change the title of the File menu, as discussed in Typical File Menu) The other common menus are optional When designing menus, include the optional common menus only if your application needs them Similarly, within each menu, include optional items only if they fit your application's needs Later sections of this chapter explain which menu items are required in each common menu and under which conditions they are required In applications with drop-down menus, include a File menu and a Help menu in each application window (You can rename the File menu, as explained in the next section) When placing common menus in a menu bar, place them in this order: File, Edit, View, Help Place any additional menus between the Edit menu and the View menu, or between the View menu and the Help menu
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Typical File Menu
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An application's leftmost menu, typically titled "File," contains the following types of menu items:
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Items that affect a window's top-level object type--the type of object that the window represents, such as a file, mailbox, or computer Items that affect the entire application--for example, application preferences
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Items by which users interact with external resources For example, in Figure 25, the Print menu item enables users to interact with a printer Example File Menu
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Although the title of the leftmost menu is usually "File," you can instead name it after the window's top-level object type--for example, "Console," "Mailbox," or "Computer"
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NOTE Except where noted, this chapter refers to an application's leftmost menu as the "File menu," though the menu's actual title might differ
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Place a menu item in the File menu if that item enables users to interact with an external resource, such as a printer Ensure that the File menu is always the leftmost menu of the menu bar In addition, ensure that the File menu's title is either "File" or the name of the object type that the window represents
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New Item
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The New item, shown in Figure 26, enables users to create an object of the type that the window represents (In contrast, the Open item, described on page 45, reopens an existing object of that type)
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Figure 26 New Menu Item
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The New item has several variants, each for a different type of application Some frequently used variants are:
New--Displays a dialog box New (with a submenu indicator)--Opens a submenu, as in Figure 27 New File--Creates an object of type File New Window--Creates a new primary window displaying, typically, a new view of the same objects that the current primary window displays New Menu Item With Submenu
To determine which variant of the New item to use, decide whether your application will enable users to create objects in the current primary window, in a new primary window, or in either A task analysis can help you make this decision (To learn about task analysis, see a book such as User and Task Analysis for Interface Design, described in "Related Books" on page 4) Window Management and the File Menu can also help you decide which variant of the New item fits your application If users can create more than one type of object, the File menu can list more than one variant of the New item For example, the File menu might list a New Mailbox item and a New Message item If users can create 10 or more types of objects, consider using a New menu item to display a dialog box where users can choose a type of object