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The Duration property allows you to specify the amount of time the Storyboard will take to play back. The value of Duration is based on the hours:minutes:seconds syntax. The Duration can also be specified on each animation control in the Storyboard instead of the Storyboard control. The following code shows an example of a Storyboard that plays an animation forward and backward continuously for 2 seconds at a time:
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<Storyboard AutoReverse= True RepeatBehavior= Forever Duration= 0:0:2 > </Storyboard>
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As you begin to implement animations in your Silverlight applications, you will find that some of them should be started by the managed code. However, some animations should be started as soon as the application is loaded. Starting the animation when the page is loaded is possible by nesting the Storyboard control in an EventTrigger element for the root layout control. The following code shows an example of nesting a Storyboard control in an EventTrigger element of a Grid control:
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<Grid x:Name= LayoutRoot Background= White > <Grid.Triggers> <EventTrigger RoutedEvent= Grid.Loaded > <TriggerActionCollection> <BeginStoryboard> <Storyboard BeginTime= 0 Duration= Forever > </Storyboard> </BeginStoryboard> </TriggerActionCollection> </EventTrigger> </Grid.Triggers> </Grid>
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The EventTrigger attaches to the Loaded event of the Grid element and then defines the BeginStoryboard element as part of the TriggerActionCollection.
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For more information about controlling animations in managed code, see 8.
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The simplest form of animation to implement is the From/To animation. These animations are implemented by specifying a specific target property and then setting the From and To values in the animation. From/To animations are implemented by adding ColorAnimation, DoubleAnimation, or PointAnimation controls to a Storyboard. You can add multiples of each control to the Storyboard and all will run when the Storyboard is played. In the animation control, you need to specify a Target or TargetName property that points to a specific Silverlight control. The TargetName property is typically used because it is easy to reference names that have been added to the namescope using the x:Name property.
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You also need to specify the TargetProperty property, which points to a specific property of the Silverlight control that is to be animated. Just as with the Storyboard control, you can set the AutoReverse, BeginTime, RepeatBehavior, and Duration properties in animation controls. These settings override the same settings in the Storyboard control. To help you understand From/To animations, consider the code in Listing 3.8. The code implements a Storyboard in the EventTrigger of the Grid root layout control. The Storyboard defines two From/To animations that animate the RadiusX and RadiusY properties of a RadialGradientBrush that provides the Fill for an Ellipse control. The animation identifies the target control by setting the TargetName property to pulse, which is assigned using the x:Name property of the RadialGradientBrush. The radius of the gradient fill is animated by setting the TargetProperty of the animations to RadiusX and RadiusY and then setting the From property to 0 and the To property to 1. The BeginTime in the Storyboard is set to 0 and the Duration is set to Forever so that the Storyboard plays continuously. The Duration of the animations is set to 2 seconds and the AutoReverse property is set to True so that the animations reverse themselves. The result of the Storyboard is that the gradient fill of the ellipse expands and collapses repeatedly, as shown in Figure 3.31.
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FIGURE 3.31 Rendered From/To animation of a RadialGradientBrush in an Ellipse control
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<UserControl x:Class= animation.Page xmlns= http://schemas.microsoft.com/client/2007 xmlns:x= http://schemas.microsoft.com/winfx/2006/xaml Width= 400 Height= 300 > <Grid x:Name= LayoutRoot Background= White > <Grid.Triggers> <EventTrigger RoutedEvent= Grid.Loaded > <TriggerActionCollection> <BeginStoryboard> <Storyboard BeginTime= 0:0:0 Duration= Forever > <DoubleAnimation Storyboard.TargetName= pulse Storyboard.TargetProperty= RadiusX From= 0 To= 1 Duration= 0:0:2 AutoReverse= True /> <DoubleAnimation Storyboard.TargetName= pulse Storyboard.TargetProperty= RadiusY From= 0 To= 1 Duration= 0:0:2 AutoReverse= True /> </Storyboard> </BeginStoryboard> </TriggerActionCollection> </EventTrigger> </Grid.Triggers> <Ellipse Height= 200 Width= 200 > <Ellipse.Fill> <RadialGradientBrush x:Name= pulse RadiusX= 0.0 RadiusY= 0.0 GradientOrigin= 0.5,0.5 > <GradientStop Color= Blue /> <GradientStop Color= White Offset= 0.5 /> <GradientStop Color= Blue Offset= 1 /> </RadialGradientBrush> </Ellipse.Fill> </Ellipse> </Grid> </UserControl>