Bitwise Operators in Java

Deploy ean13 in Java Bitwise Operators
Bitwise Operators
Java ean13 writer on java
using java toassign european article number 13 for web,windows application
Operator name Operator Rule Example
Get barcode on java
using java toinsert barcode for web,windows application
Java bar code recognizer for java
Using Barcode reader for Java Control to read, scan read, scan image in Java applications.
& | ^ !
Control ean13+2 image on c#
generate, create ean13 none with c# projects
Produces 1 only if both bits are 1. Produces 1 if either bit is 1. Produces 1 if exactly one of the bits is 1. Inverts every bit.
Control european article number 13 image on .net
use aspx ean-13 supplement 5 encoding todisplay gtin - 13 with .net
1100 & 0110 == 0100 1100 | 0110 == 1110 1100 ^ 0110 == 1010 ! 0110 == 1001
Visual Studio .NET Crystal gs1 - 13 integrating with .net
using barcode implementation for .net framework crystal control to generate, create ean13 image in .net framework crystal applications.
Make sure that you don t mix up the binary and logical operators like & and &&. You should also know that all bitwise operations are commutative: the two operands can be in either order. Bitwise logic can be used in combination with bit masks, sequences of bits crafted to zero in on the bits that you want. To do this, you take advantage of the ways that the bitwise rules interact with 0 and 1. For example, AND a sequence with all 1s, and you get the same sequence back.
Control ean13+5 data in vb
to use ean / ucc - 13 and ean13 data, size, image with vb barcode sdk
//if the original bit is 1 1 & 1 == 1 //if the original bit is 0 1 & 0 == 0 //so a whole series AND 1s is the same 101100 & 111111 == 101100
Java qr code 2d barcode encoding for java
generate, create qr code iso/iec18004 none with java projects
Likewise, AND a sequence with 0s, and you get 0s back, because both bits must be 1 to output a 1, and you know that one of them is 0.
Control pdf417 size on java
pdf-417 2d barcode size with java
0 & 1 == 0 0 & 0 == 0 101100 & 000000 == 000000
Control code 128b size in java
code 128b size on java
You can keep the bits you want and zero out the rest by applying a bit mask.
Control gtin - 12 data for java
to integrate upca and upc-a supplement 5 data, size, image with java barcode sdk
//say you want the first three bits 101100 & 111000 == 101000 //everything else was set to 0
Draw for java
generate, create ucc-128 none for java projects
13: Binary Data and ByteArrays
Java upc - 8 printing for java
using java tointegrate ean-8 supplement 2 add-on with web,windows application
Example 13-3 uses a bit mask to pull just the green value out of an ARGB pixel.
Bar Code barcode library with java
Using Barcode decoder for Java Control to read, scan read, scan image in Java applications.
Qr Bidimensional Barcode creator with microsoft word
using microsoft word toproduce qr bidimensional barcode for web,windows application
Visual Studio .NET Crystal bar code generating on .net
generate, create barcode none in .net projects
Isolating Values with Bit Masks
Code 128 Code Set B barcode library with .net
use sql database ansi/aim code 128 drawer togenerate code 128 code set b in .net
package { import com.actionscriptbible.Example; public class ch13ex3 extends Example { public function ch13ex3() { var rgb:uint = 0xd41153; var g:uint = rgb & 0x00ff00; //remember, f is 15 is 1111. g >>= 8; //you still have to move the bits down trace16(g); //0x11 } public function trace16(n:uint):void { trace("0x" + n.toString(16)); } } }
Control data matrix 2d barcode size on .net
to paint data matrix barcodes and data matrix barcodes data, size, image with .net barcode sdk
Binary Types in ActionScript
Control pdf417 2d barcode data on c#
to attach pdf417 and pdf417 2d barcode data, size, image with .net c# barcode sdk
Besides the int and uint classes, which are limited to 4 bytes, ActionScript 3.0 provides several classes that support binary operations. These classes have the added bene t of being designed for binary operations, so they are much more convenient to work with than an int. The most important of these classes is ByteArray, which encapsulates a variable-sized binary string. You can think of this as a chunk of memory to which you have access at the byte level. In addition, there are a number of related classes: URLStream and Socket. These give low-level binary access to an HTTP request in progress, or a socket connection to a server ( 28, Communicating with Remote Services ). Regardless of the destination of the bytes, however, you can understand how to read and write them thus, to use all these classes by understanding the common binary stream interfaces IDataInput and IDataOutput. All the concrete classes mentioned ByteArray, URLStream, and Socket implement both of these interfaces. A read-only stream, like a URLStream, would only implement IDataInput. A read-write stream, like Socket, implements both. Quite simply, any time you access binary data, you do so in the same way. The IDataInput and IDataOutput interfaces declare methods that let you read and write objects to a binary stream. With these methods, you can let Flash Player do the work of encoding and decoding various types of data to binary, rather than writing each bit yourself. These methods come in sets, shown in Table 13-2.
Control ucc.ean - 128 data for microsoft word
ean 128 barcode data for word
Part II: Core ActionScript 3.0 Data Types
TABLE 13-2
Methods of IDataInput and IDataOutput
IDataInput IDataOutput Notes
readBoolean() readByte() readUnsignedByte() readShort() readUnsignedShort() readInt() readUnsignedInt() readFloat() readDouble() readUTF()
writeBoolean() writeByte() writeUnsignedByte() writeShort() writeUnsignedShort() writeInt() writeUnsignedInt() writeFloat() writeDouble() writeUTF()
Read or write a single byte; 0x00 is false and any other value is true. Read or write a single byte as an int. Read or write a single byte as a uint. Read or write a short integer (16 bits) as an int. Read or write a short integer (16 bits) as a uint. Read or write an integer (32 bits) as an int. Read or write an unsigned integer (32 bits) as a uint. Read or write a single-precision oating point number (32 bits) as a Number. Read or write a double precision oating point number (64 bits) as a Number. Read or write a UTF-8 encoded string pre xed by the length of the string as an unsigned short integer so that no delimiters are needed. Read or write a UTF-8 encoded string with no pre x. readUTFBytes() takes a length parameter specifying the length of the string to read. Read or write a string in any string encoding, passed as a parameter, such as us-ascii or iso-8859-1. The full list of supported character sets can be found in the AS3LR. Read or write raw binary as a ByteArray. Read or write an ActionScript object using AMF encoding. Specify AMF0 or AMF3 using the objectEncoding parameter.
readBytes() readObject()
writeBytes() writeObject()