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11.2.2.2 CRA <Self/> as Schema-Schema Strategy The CRA isn t just an architecture speci cation, but is a processable XML document with which neither DTD nor XML-Schema have been rigidly associated. Traversing the CRA <Self/> synthesizes a computationally intelligent <Self>-modifying entity. This is appropriately recursive with <Self/> in its own de nition, so to avoid the G del Turing trap, the <Self/> may be recursively interpreted only in <Sleep/> cycles with a (hardware) watchdog timer that the <Self/> cannot control. The <Self/> expresses a <Universe/> that consists of the broad classes <Abstractions/> and <Physical-universe/>. The outer wrappers of the knowledge represented in CRA <Self/> is as follows: <CRA> <Self> <Universe> <Abstractions/> <Physical-universe/> </Universe> </Self> </CRA> The ontological stance is that the only universe that exists to a computationally intelligent entity is the one that is within the <Self/>, and that this inner universe de nes both an inner universe of abstractions like Truth and an external universe of less ambitious abstractions like True (observable) and False (Boolean constant for not internally consistent) that is accessible via sensors. The universe within is the perceived universe, founded on the idea that there is an external universe accessible through sensors and perception. Furthermore, the LCS <Self/> is that which the <Self/> can <Control/> while the <Outside/> is that which the <Self/> can sense, but not directly control ontologically. The LCS primal concept <Place/> is introduced (Expression 11-5). Expression 11-5 Distinguishing Self From Outside by Sense Versus Control <Self> . . . <Place/> <Place> <Self/> <Outside/> </Place> <! Two broad classes of place > <Action/> <Action> <Sense/> <Control/> </Action> <! Two types of action > <Control> <Self/> </Control> <Self> <! The <Self/> is that which is within the scope of <Control/> > <Sense> <Outside/> </Sense> <! The <Outside/> is that which is within the scope of <Sense/> > . . . </Self> From this ontological schema-schema, the <Self/> inherits the properties of that which is controllable, a functional de nition ( If I can control it, it s ME ). The outside is that which is available to the sensory system of the AACR ( If I can sense it but not control it, then it s NOT ME ) and <Action/>
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in uences. Bootstrapping from this ontological declaration as schema-schema provides a strategy for the autonomous algorithmic differentiation of <Self/> from <Outside/> so that it does not have to be preprogrammed into the system. That which is going on <Outside/> is algorithmically uncontrollable and thus observably different from that which is going on inside. To the degree that the two match, autonomous symbol grounding occurs. This symbol grounding occurs when internal patterns are reinforced as referring to the same thing, such as voice reinforcement that generalized triples refer to automobiles. The rst derivative of symbol grounding is mutual grounding where both the AACR and user agree that certain classes of triples are <Automobiles/>, extending the ontological primitives through an ASR grounding event. The evolutionary acquisition of autonomously acquired symbols derive from the way the <Self/> is expressed in the CRA. Since overcoming evolutionary brittleness remains a core computer science challenge, early evolution must stay close to the <Self/>, focused on AACR QoI and mediated by CWNs. 11.2.2.3 Primal <Self/> Portrait Strategy Formulating <Sense/> and <Control/> as <Act/>s lays the groundwork for an internal structure of AACR as a set of <Paths/> with an initial primal sketch of the <Self/> (Expression 11-6). Expression 11-6 Primal Maps Sense, Perceive, Abstract, Remember, and Act Are Paths <Path/> <Path> <Place/> * </Path> <From/> <To/> <From> <Place/> </From> <To> <Place/> </To> <Path/> <Path> <From/> <To/> </Path> <Self> <Action> <Path> <Sense/> <Perceive/> <Abstract/> <Remember/> <Act/> <Think/> <Effect/> </Path> </Action> <Place> <Observation/> <Perception> <Idea/> <Memory/> <Controls/> </Place> </Self> <Sense> <Path> <From> <Outside/> </From> <To> <Observation/> </To> </Path> </Sense> <Perceive> <Path> <From> <Observation/> </From> <To> <Perception/> </To> </Path> </Perceive> <Abstract> <Path> <From> <Perception/> </From> <To> <Idea/> </To> </Path> </Abstract> <Think> <Path> <From> <Memory/> <Idea/> </From> <To> <Idea/> </To> </Path> </Think> <Effect> <Path> <From> <Controls/> </From> <To> <Outside/> </To> </Path> </Effect> <Remember> <Path> <From> <Observation/> * <Perception/> * <Idea/> * </From>
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