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American Psychiatric Association. (1987). Diagnostic and statistical manual for mental disorders (third edition). Washington, DC: American Psychiatric Association. Brasington, R. (1990). Nintendinitis. New England Journal of Medicine, 322, 1473 1474. Braun, C. M. J., Goupil, G., Giroux, J., & Chagnon, Y. (1986). Adolescents and microcomputers: Sex differences, proxemics, task and stimulus variables. Journal of Psychology, 120, 529 542. Brown, R. I. F. (1993). Some contributions of the study of gambling to the study of other addictions. In W. R. Eadington & J. A. Cornelius (Eds.), Gambling behavior and problem gambling (pp. 241 272). Reno: University of Nevada Press. Brown, R. I. F., & Robertson, S. (1993). Home computer and video game addictions in relation to adolescent gambling: Conceptual and developmental aspects. In W. R. Eadington & J. A. Cornelius (Eds.), Gambling Behavior and Problem Gambling (pp. 451 471). Reno: University of Nevada Press. Casanova, J., & Casanova, J. (1991). Nintendinitis. Journal of Hand Surgery, 16, 181. Charlton, J. P. (2002). A factor analytic investigation of computer addiction and engagement. British Journal of Psychology, 93, 329 344. Cleary, A. G., McKendrick, H., & Sills, J. A. (2002). Hand-arm vibration syndrome may be associated with prolonged use of vibrating computer games. British Medical Journal, 324, 301. Colwell, J., Grady, C., & Rhaiti, S. (1995). Computer games, self-esteem, and gratification of needs in adolescents. Journal of Community and Applied Social Psychology, 5, 195 206. Corkery, J. C. (1990). Nintendo power. American Journal of Diseases in Children, 144, 959. Deheger, M., Rolland-Cachera, M. F., & Fontvielle, A. M. (1997). Physical activity and body composition in 10-year-old French children: Linkages with nutritional intake International Journal of Obesity, 21, 372 379. Egli, E. A., & Meyers, L. S. (1984). The role of video game playing in adolescent life: Is there a reason to be concerned Bulletin of the Psychonomic Society, 22, 309 312. Fisher, S. E. (1994). Identifying video game addiction in children and adolescents. Addictive Behaviors, 19(5), 545 553. Fisher, S. E., & Griffiths, M. D. (1995). Current trends in slot machine gambling: Research and policy issues. Journal of Gambling Studies. Special Issue: Slot machine gambling, 11(3), 239 247. Friedland, R. P., & St. John, J. N. (1984). Video-game palsy: Distal ulnar neuropathy in a video game enthusiast. New England Journal of Medicine, 311, 58 59. Graf, W. D., Chatrian, G. E., Glass, S. T., & Knauss, T. A. (1994). Video-game related seizures: A report on 10 patients and a review of the literature. Pediatrics, 3, 551 556. Griffiths, M. D. (1990a). The acquisition, development and maintenance of fruit machine gambling in adolescence. Journal of Gambling Studies, 6, 193 204. Griffiths, M. D. (1990b). The cognitive psychology of gambling. Journal of Gambling Studies, 6, 31 42.
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Griffiths, M. D. (1991a). The observational analysis of adolescent gambling in UK amusement arcades. Journal of Community and Applied Social Psychology, 1, 309 320. Griffiths, M. D. (1991b). Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines. Journal of Adolescence, 14, 53 73. Griffiths, M. D. (1993). Are computer games bad for children The Psychologist: Bulletin of the British Psychological Society, 6, 401 407. Griffiths, M. D. (1995a). Technological addictions. Clinical Psychology Forum, 76, 14 19. Griffiths, M. D. (1995b). Adolescent gambling. London: Routledge. Griffiths, M. D. (1996a). Internet addiction : An issue for clinical psychology Clinical Psychology Forum, 97, 32 36. Griffiths, M. D. (1996b). Behavioural addictions: An issue for everybody Journal of Workplace Learning, 8(3), 19 25. Griffiths, M. D. (1997a). Video games and children s behaviour. In T. Charlton & K. David (Eds.), Elusive links: Television, video games, cinema and children s behaviour (pp. 66 93). Gloucester, UK: GCED/Park Publishers. Griffiths, M. D. (1997b). Computer game playing in early adolescence. Youth and Society, 29, 223 237. Griffiths, M. D. (1998). Internet addiction: Does it really exist In J. Gackenbach (Ed.), Psychology and the Internet: Intrapersonal, interpersonal and transpersonal applications (pp. 61 75). New York: Academic Press. Griffiths, M. D. (1999). Internet addiction: Internet fuels other addictions. Student British Medical Journal, 7, 428 429. Griffiths, M. D. (2000a). Internet addiction Time to be taken seriously Addiction Research, 8, 413 418. Griffiths, M. D. (2000b). Does Internet and computer addiction exist Some case study evidence. CyberPsychology and Behavior, 3, 211 218. Griffiths, M. D. (2003). The therapeutic use of videogames in childhood and adolescence. Clinical Child Psychology and Psychiatry, 8, 547 554. Griffiths, M. D. (2005a). The relationship between gambling and videogame playing: A response to Johansson and Gotestam. Psychological Reports, 96, 644 646. Griffiths, M. D. (2005b). Video games and health. British Medical Journal, 331, 122 123. Griffiths, M. D., & Dancaster, I. (1995). The effect of Type A personality on physiological arousal while playing computer games. Addictive Behaviors, 20, 543 548. Griffiths, M. D., Davies, M. N. O., & Chappell, D. (2003). Breaking the stereotype: The case of online gaming. CyberPsychology and Behavior, 6, 81 91. Griffiths, M. D., Davies, M. N. O., & Chappell, D. (2004a). Online computer gaming: A comparison of adolescent and adult gamers. Journal of Adolescence, 27, 87 96. Griffiths, M. D., Davies, M. N. O., & Chappell, D. (2004b). Demographic factors and playing variables in online computer gaming. CyberPsychology and Behavior, 7, 479 487.
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