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Allow this session to remain active because it will be used to run the examples in the following section
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At this point we ve loaded the runtime environment and con gured TINI for network operation, and now we can interact with the runtime environment, using slush Now we ll create three very small applications from scratch and detail the process of building, loading, and running the examples We ll use slush via a Telnet session to run the applications, display any output, interact with the le system, and control processes
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HelloWorld
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Naturally, we simply must begin with the canonical HelloWorld program While it won t exactly enhance our skills as Java coders, it does provide a nice vehicle for describing the application development process in a step-by-step fashion Typically, to develop and test your application requires these ve steps 1 2 3 4 5 Create the source le Compile the source le Convert the class le Load the converted image Run the converted image
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The remainder of this section will detail all ve steps We ll recycle this experience for the remaining examples, allowing us to focus on other details For the sake of becoming familiar with the development process, we ll perform all of these steps manually Since this quickly becomes tedious for real-world application development, the process of building and loading applications should be automated using a reasonable combination of make les and shell scripts (batch le in Windows lingo) Step 1: Create the source le Create and save a le named containing the source code in Listing 21
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HelloWorldjava
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Listing 21
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HelloWorld
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class HelloWorld { public static void main(String[] args) { Systemoutprintln("Hello World"); } }
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Step 2: Compile the source le Compile HelloWorldjava to a class le, using your favorite Java compiler If you re using Sun s JDK and the JDK s bin directory is in your path, change to the directory that contains the le we just created and execute the following command
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javac HelloWorldjava
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If the compile completes successfully, you should have a new le named loWorldclass in the current working directory
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Step 3: Convert the class le The utility program TINIConvertor performs a conversion on input, speci cally one or more Java class les, and outputs a binary image suitable for execution on TINI TINIConvertor s function is described in Section 142 However, it is worth mentioning that TINIConvertor is performing a portion of the class loading process The binary le produced by TINIConvertor is typically about 25 to 35 percent of the size of the sum of the original class les TINIConvertor does not generate code native to TINI s microcontroller; rather, it generates a binary le containing Java bytecodes that are interpreted by TINI s JVM TINIConvertor is a Java application that lives in the tinijar le and is run from a command shell on the host It is controlled by a series of command line parameters that specify the converter s input and output A list of all required and extended parameters can be obtained by running TINIConvertor with no parameters To convert HelloWorldclass to a binary image that we can execute on TINI, run TINIConvertor supplying the three mandatory command line parameters: input le or directory (-f), API database (-d), and output le (-o)
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java -classpath c:\tini102\bin\tinijar TINIConvertor -f HelloWorldclass -d c:\tini\tini102\bin\tinidb -o HelloWorldtini
In this example, our application consists of only one class le, Helso we can specify the class le s name with the -f parameter In general, our applications will consist of several classes in one or more packages In this case, supply the directory name of the root of the package structure hierarchy This causes TINIConvertor to include all class les in and below the speci ed directory when creating the application binary
loWorldclass,