Animation Base Class in .NET framework

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Animation Base Class
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The animation, which inherits from SysComponent, is the base class for all animations in the Toolkit The class comes with a set of properties that are shown in Table 104, methods that are shown in Table 105, and events that are shown in Table 106 and are common to all animations
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10: A SPNET AJA X Control Toolkit Archite cture
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Table 104 Animation Properties Property target duration fps Description
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The element ID of the target of the animation The duration of the animation in seconds The default is 1 Frames per second, which defaults to 25
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Table 105 Animation Methods Method play pause Description
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Plays the animation Pauses the animation, with the ability to start again from the point it was paused Stops the animation and resets it to the beginning
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stop
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Table 106 Animation Events Event started ended Description
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Raised when the play method has been called Raised when the stop method is called
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Containers
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The animation foundation comes with animations that can contain other animations, providing a model for extremely versatile con gurations In this section, we detail these parent animations and the functionality they provide The class diagram in Figure 107 shows the hierarchy for the ParallelAnimation, SelectionAnimation, and SequenceAnimation classes,
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Animations
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which support child animations The SequenceAnimation class is designed to run its child animations one at a time until they all have been completed In some cases, it might be desired to run the sequence multiple times or maybe even in a repeating loop The iterations property controls the number of times a SequenceAnimation series will run, and providing a value greater than 1 will cause the sequence to run more than one time; a value of 0 will cause the sequence to run inde nitely The Parallel Animation is designed to run its child animations concurrently and can be used in situations where you need to have many items run at one time The SelectionAnimation is really just a base class for the ConditionAnimation and CaseAnimation classes, which provide control ow for child animations The ConditionAnimation provides the functionality to execute one of two child animations, depending on the result of the script set in the conditionScript property If a value of true is returned, the rst animation is run; if a value of false is returned, the second one runs The Case Animation provides the functionality to run one of many child animations, depending on the index value returned from the script set in the selectScript property If the script returns a valid index value, the corresponding animation at that index position will run; otherwise, no animations will run
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Component Class
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Animation Class Component
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ParentAnimation Class Animation
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ParallelAnimation Class ParentAnimation
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SelectionAnimation Class ParentAnimation
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SequenceAnimation Class ParentAnimation
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MoveAnimation Class ParallelAnimation
ConditionAnimation Class SelectionAnimation
PulseAnimation Class SequenceAnimation
ResizeAnimation Class ParallelAnimation
CaseAnimation Class SelectionAnimation
Figure 107 ASPNET AJAX Control Toolkit animation containers
10: A SPNET AJA X Control Toolkit Archite cture Animations in the Toolkit
The animations that come with the Toolkit provide a wide range of functionality that can add amazing visual effects to your web page (see Figure 108) In this section, we cover the animation class and what animations offer The ScaleAnimation is designed to scale the size of the target element by setting the scaleFactor property to a speci c value The animation will scale the element down in size if the scaleFactor property is set to a value less than 1, and up in size if the value is greater than 1 The animation also has a scaleFont property that controls whether the font size associated with the element will scale, too A value of true will size the font; false will leave it alone Finally, the animation has a center property that controls whether the element s center will move when it is scaled A value of false, yes false, causes the element s center to move, but only if the target element was positioned using absolute positioning; otherwise, the effect will not work The FadeAnimation is a generic fade animation designed to fade an element into or out of view depending on the value of the effect property Setting the property to FadeEffectFadeIn causes the element to fade in to view, and setting it to a value of FadeEffectFadeOut causes the element to fade out of view If you are targeting Internet Explorer, setting the force LayoutInIE property to true will handle some issues that can occur on that browser If you already know the direction of the fade, you can use the more direct versions FadeInAnimaiton or the FadeOutAnimation to simplify things a bit, especially when you are declaratively setting up the animation The PropertyAnimation is a base animation that enables you to assign a value to a speci ed property The DiscreteAnimation and the InterpolatedAnimation inherit from this class to provide propertyassigning functionality in their animations The PropertyAnimation enables you to assign a value to a speci ed property using the property name This animation also enables you to assign the name of the property, which is useful in situations where the property takes the format property[propertyKey] The DiscreteAnimation is designed to set the value of the targeted element s designated property to an array of values using the property-assignment properties of the PropertyAnimation base class