Constructors in Java

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Constructors
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public WakeupOnViewPlatformExit(Bounds region)
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This constructor creates a WakeupOnViewPlatformExit object that informs the Java 3D scheduler to wake up the speci ed Behavior object the rst time it detects that a ViewPlatform has left the speci ed region
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Java 3D API Specification
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BEHAVIORS AND INTERPOLATORS
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The WakeupCriterion Objects
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public Bounds getBounds()
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This method returns the Bounds object used in creating this WakeupCriterion 95314 WakeupOnTransformChange The WakeupOnTransformChange object speci es a wakeup when the transform within a speci ed TransformGroup changes Constructors
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public WakeupOnTransformChange(TransformGroup node)
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This constructor creates a new WakeupOnTransformChange criterion Methods
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public TransformGroup getTransformGroup()
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This method returns the TransformGroup node used in creating this WakeupCriterion 95315 WakeupAnd The WakeupAnd class speci es any number of wakeup conditions ANDed together This WakeupCondition object speci es that Java 3D should awaken this Behavior when all of the WakeupCondition s constituent wakeup criteria become valid Constructors
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public WakeupAnd(WakeupCriterion conditions[])
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This constructor creates a WakeupAnd object that informs the Java 3D scheduler to wake up this Behavior object when all the conditions speci ed in the array of WakeupCriterion objects have become valid 95316 WakeupOr The WakeupOr class speci es any number of wakeup conditions ORed together This WakeupCondition object speci es that Java 3D should awaken this Behavior when any of the WakeupCondition s constituent wakeup criteria becomes valid
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Interpolator Behaviors
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BEHAVIORS AND INTERPOLATORS
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public WakeupOr(WakeupCriterion conditions[])
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This constructor creates a WakeupOr object that informs the Java 3D scheduler to wake up this Behavior object when any condition speci ed in the array of WakeupCriterion objects becomes valid 95317 WakeupAndOfOrs The WakeupAndOfOrs class speci es any number of OR wakeup conditions ANDed together This WakeupCondition object speci es that Java 3D should awaken this Behavior when all of the WakeupCondition s constituent WakeupOr conditions become valid Constructors
public WakeupAndOfOrs(WakeupOr conditions[])
This constructor creates a WakeupAndOfOrs object that informs the Java 3D scheduler to wake up this Behavior object when all of the WakeupOr conditions speci ed in the array of WakeupOr objects become valid 95318 WakeupOrOfAnds The WakeupOrOfAnds class speci es any number of AND wakeup conditions ORed together This WakeupCondition object speci es that Java 3D should awaken this Behavior when any of the WakeupCondition s constituent WakeupAnd conditions becomes valid Constructors
public WakeupOrOfAnds(WakeupAnd conditions[])
This constructor creates a WakeupOrOfAnds object that informs the Java 3D scheduler to wake up this Behavior object when any of the WakeupAnd conditions speci ed in the array of WakeupAnd objects becomes valid
Interpolator Behaviors
This section describes Java 3D s prede ned Interpolator behaviors They are called interpolators because they smoothly interpolate among the two extreme values that an interpolator can produce Interpolators perform simple behavioral acts, yet they provide broad functionality 236
Java 3D API Specification
BEHAVIORS AND INTERPOLATORS
Mapping Time to Alpha
The Java 3D API provides interpolators for a number of functions: manipulating transforms within a TransformGroup, modifying the values of a Switch node, and modifying Material attributes such as color and transparency These prede ned Interpolator behaviors share the same mechanism for specifying and later for converting a temporal value into an alpha value Interpolators consist of two portions: a generic portion that all interpolators share and a domain-speci c portion The generic portion maps time in milliseconds onto a value in the range [00, 10] inclusive The domain-speci c portion maps an alpha value in the range [00, 10] onto a value appropriate to the prede ned behavior s range of outputs An alpha value of 00 generates an interpolator s minimum value, an alpha value of 10 generates an interpolator s maximum value, and an alpha value somewhere in between generates a value proportionally in between the minimum and maximum values
Mapping Time to Alpha
Several parameters control the mapping of time onto an alpha value That mapping is deterministic as long as its parameters do not change Thus, two different interpolators with the same parameters will generate the same alpha value given the same time value This means that two interpolators that do not communicate can still precisely coordinate their activities, even if they reside in different threads or even different processors as long as those processors have consistent clocks Figure 9-1 shows the components of an interpolator s time-to-alpha mapping Time is represented on the horizontal axis Alpha is represented on the vertical axis As we move from left to right, we see the alpha value start at 00, rise to 10, and then decline back to 00 on the right-hand side