This method returns the number of strips in the GeometryStripArray in Java

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This method returns the number of strips in the GeometryStripArray
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public final void getStripVertexCounts(int stripVertexCounts[])
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This method gets an array containing a list of vertex counts for each strip
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LineStripArray Object
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The LineStripArray extends GeometryStripArray and provides no additional methods Objects of this class draw an array of vertices as a set of connected line strips An array of per-strip vertex counts speci es where the separate strips appear in the vertex array For every strip in the set, each vertex, beginning with the second vertex in the array, de nes a line segment to be drawn from the previous vertex to the current vertex Constructors
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public LineStripArray(int vertexCount, int vertexFormat, int stripVertexCounts[])
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Constructs an empty LineStripArray object with the speci ed number of vertices, vertex format, and array of vertex counts per strip
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TriangleStripArray Object
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The TriangleStripArray extends GeometryStripArray and provides no additional methods Objects of this class draw an array of vertices as a set of connected triVersion 11 Alpha 01, February 27, 1998
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TriangleFanArray Object
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NODE COMPONENT OBJECTS
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angle strips An array of per-strip vertex counts speci es where the separate strips appear in the vertex array For every strip in the set, each vertex, beginning with the third vertex in the array, de nes a triangle to be drawn using the current vertex and the two previous vertices Constructors
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public TriangleStripArray(int vertexCount, int vertexFormat, int stripVertexCounts[])
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Constructs an empty TriangleStripArray object with the speci ed number of vertices, vertex format, and array of vertex counts per strip
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TriangleFanArray Object
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The TriangleFanArray extends GeometryStripArray and provides no additional methods Objects of this class draw an array of vertices as a set of connected triangle fans An array of per-strip vertex counts speci es where the separate strips (fans) appear in the vertex array For every strip in the set, each vertex, beginning with the third vertex in the array, de nes a triangle to be drawn using the current vertex, the previous vertex, and the rst vertex This can be thought of as a collection of convex polygons Constructors
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public TriangleFanArray(int vertexCount, int vertexFormat, int stripVertexCounts[])
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Constructs an empty TriangleFanArray object with the speci ed number of vertices, vertex format, and array of vertex counts per strip
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7210 IndexedGeometryArray Object
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An IndexedGeometryArray object is an abstract class that extends GeometryArray to allow vertex data to be accessed via a level of indirection In addition to the separate arrays of coordinates, colors, normals, and texture coordinates inherited from GeometryArray an IndexedGeometryArray object adds corresponding arrays of coordinate indices, color indices, normal indices, and texture coordinate indices Constants The IndexedGeometryArray object de nes the following ags
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Java 3D API Specification
NODE COMPONENT OBJECTS
IndexedGeometryArray Object
public final static int ALLOW_COORDINATE_INDEX_READ public final static int ALLOW_COORDINATE_INDEX_WRITE
These ags specify that the IndexedGeometryArray object allows reading or writing of the array of coordinate indices
public static final int ALLOW_COLOR_INDEX_READ public static final int ALLOW_COLOR_INDEX_WRITE
These ags specify that the IndexedGeometryArray object allows reading or writing of the array of color indices
public static final int ALLOW_NORMAL_INDEX_READ public static final int ALLOW_NORMAL_INDEX_WRITE
These ags specify that the IndexedGeometryArray object allows reading or writing of the array of normal indices
public static final int ALLOW_TEXCOORD_INDEX_READ public static final int ALLOW_TEXCOORD_INDEX_WRITE
These ags specify that the IndexedGeometryArray object allows reading or writing of the array of texture coordinate indices Constructors The IndexedGeometryArray object has one constructor that accepts the same parameters as GeometryArray
public IndexedGeometryArray(int vertexCount, int vertexFormat, int indexCount)
Constructs an empty IndexedGeometryArray object with the speci ed number of vertices, vertex format, and indices Methods IndexedGeometryArray methods provide access (get and set methods) to the individual vertex component index arrays that are used when rendering the geometry This access is allowed in two different modes: as individual index elements or as arrays of multiple index elements
Version 11 Alpha 01, February 27, 1998
7210 IndexedGeometryArray Object
NODE COMPONENT OBJECTS
public final void setCoordinateIndex(int index, int coordinateIndex) public final int getCoordinateIndex(int index)
Sets or retrieves the coordinate index associated with the vertex at the speci ed index
public final void setCoordinateIndices(int index, int coordinateIndices[]) public final void getCoordinateIndices(int index, int coordinateIndices[])
Sets or retrieves the coordinate indices associated with the vertices starting at the speci ed index
public final void setColorIndex(int index, int colorIndex) public final int getColorIndex(int index)