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If you have been a developer for any length of time, you have probably seen a lot of different ways to package and ship code From static libraries
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104 Conclusion
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to DLLs to COM libraries, you might wonder whether we need yet another way to package services We hope this coverage of WCF programming for Windows Mobile has convinced you that the architecture of WCF is clean and nicely put together Whether you spend your time on the server side of WCF or on the client side, you can focus your time and energy on adding real value and letting the WCF infrastructure do what needs to be done to connect clients and servers in a transparent manner
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Creating Graphical Output
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This chapter covers the fundamentals of creating graphical output
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HIS CHAPTER DESCRIBES the process of drawing in a NET Compact Framework program We prefer using NET Compact Framework classes whenever possible, but from time to time we may use P/Invoke to drill down to the underlying Win32 API substrate This chapter and the one that follows discuss the fundamentals for creating graphical output
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111 An Introduction to NET Compact Framework Graphics
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In general, programs do not directly touch hardware to draw Instead, programs use graphical libraries for drawing Those libraries, in turn, rely on device drivers to touch the underlying hardware And so, graphical output typically involves these software layers:
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Drawing program Graphics function library Graphics device driver (display driver or printer driver)
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The core graphics library on desktop Windows is the Graphics Device Interface (GDI, gdi32dll) With NET, Microsoft added a second library (GDI+, gdiplusdll1) to add new drawing support While GDI+ was intended to support managed-code drawing, the library is also accessible
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1 GDI+ is a native-mode, unmanaged-code library
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Creating Graphical Output
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from native-mode application programmers: The library can be called from unmanaged (native-mode) C++ programs On the desktop, these two graphics libraries GDI and GDI+ provide the underpinnings for all of the NET graphics classes And so, with NET Framework programs running on the Windows desktop, the architecture of graphical output involves the following elements:
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Managed-code program Shared managed-code library (SystemDrawingdll) GDI+ native-code library (gdiplusdll) GDI native-code library (gdi32dll) Graphics device driver (display driver or printer driver)
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Windows CE supports a select set of GDI drawing functions There is no library explicitly named GDI in Windows CE Instead, the graphical output functions reside in the COREDLLDLL library These functions are exactly like their desktop counterparts, so even if there is no library named GDI in Windows CE, we refer to these functions as GDI functions Of the desktop s 400 or so GDI functions, only 85 exist in Windows CE Windows CE has no GDI+ drawing functions This limits the extent to which Windows CE can support NET drawing functions With these limits, you might wonder whether Windows CE can create interesting graphical output The answer is a resounding yes! The functions that are present were hand-picked as the ones that programs tend to use most It represents a good set of text, raster, and vector functions so that programs can draw rich text output, display bitmaps in a wide range of formats, and draw complex vector objects On both desktop and compact versions, the main NET graphical library is SystemDrawingdll At 59KB, the NET Compact Framework library is significantly smaller than its 616KB desktop counterpart While the desktop library supports five namespaces, the NET Compact Framework version supports one: SystemDrawing (plus tiny fragments of two other namespaces) The architecture for drawing from a NET Compact Framework program is as follows:
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Managed-code program Managed-code library (SystemDrawingdll) GDI functions in the native-code library (COREDLLDLL) Graphics device driver (display or printer)
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111 An Introduction to NET Compact Framework Graphics
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From the arrangement of these software layers, a savvy NET Compact Framework programmer can divine two interesting points: (1) The managed-code library depends on the built-in GDI drawing functions, and managed-code programs can do the same; and (2) as on the desktop, display screens and printers require a dedicated graphics driver to operate
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1111 Drawing Surfaces On the Windows desktop, there are four types of drawing surfaces: