Using Expression Blend to Design Silverlight Applications in .NET

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Using Expression Blend to Design Silverlight Applications
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Creating Storyboards and Animations in Expression Blend
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One of the most useful features of Expression Blend is the ability to generate Storyboard animation that implements smooth animation of Silverlight controls. Using Expression Blend to animate controls is very fast and simple. The following sections discuss how to implement a Storyboard animation using Expression Blend.
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For more information about implementing animations in Silverlight code-behind pages, see the chapters in Part III, specifically 8.
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Creating a Storyboard
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The first step in creating a Storyboard animation in Expression Blend is to create the Silverlight controls that you want to animate and then position them in the place where you want the animation to start. For example, Figure 4.42 shows a simple Silverlight application with three Image controls laid out across the top.
FIGURE 4.42 Creating a Storyboard animation in the Objects and Timeline pane in Expression Blend
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Part II
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Silverlight Design Fundamentals
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You should use the x:Name property to name the Silverlight controls that are involved in the animation before creating the animation. If you do not name them, then Expression Blend assigns a generic name to them to set the Target property for the animation.
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With the Silverlight controls in place, click on the animation drop-down menu shown in Figure 4.42 and click New to display the Create Storyboard Resource window, as shown in Figure 4.43. Type a name for the animation in the Name text box and click OK to create the Storyboard resource. The name you specify here is assigned as the x:Name property of the Storyboard resource. A Timeline pane for the animation is displayed in the Objects and Timeline pane.
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FIGURE 4.43 Creating a Storyboard resource in the Create Storyboard Resource window
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Animating Silverlight controls in a Storyboard timeline
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After you create a Storyboard, you can animate Silverlight controls in the timeline of the animation by setting the playhead of the timeline to a specific time and then modifying one or more controls. To animate a control, first select it in the Design view. Then position the playhead in the timeline to a specific point in time where you want that specific animation to end, as shown in Figure 4.44.
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FIGURE 4.44 Setting the time for an animation in the timeline
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With the playhead in place, change the properties of the Silverlight control(s) to the final values for that animation. You can drag or resize a control using the mouse. You can use the Transform pane in the Properties tab to set transformations on the Silverlight controls. You can also set some other properties such as the Opacity on the Appearance pane.
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Using Expression Blend to Design Silverlight Applications
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For example, Figure 4.45 shows the location and size of an Image control that has been scaled up to three times its original size using the Scale tab of the Transform pane. Notice that a key frame has been created in the timeline, signified by the white oval, because the Silverlight controls were modified at that time. Also notice that a DoubleAnimationUsingKeyFrames and a SplineDoubleKeyFrame resource have been generated in the XAML file to handle the transforms made to the control at that time.
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FIGURE 4.45 Setting properties of an Image control that is animated
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You can create several key frames using this method. You can also involve multiple Silverlight objects in each key frame to get the end result that you want. The animation keys off these key frames and generates a smooth transition.
Playing animations in Expression Blend
You can test your animations in Expression Blend by clicking the Play button on the top of the timeline, as shown in Figure 4.46. When you click the Play button, the animation is rendered in the Design view. For example, Figure 4.46 shows a sequence of animating the change of size and position of an Image control.
Part II
Silverlight Design Fundamentals
FIGURE 4.46 Testing an animation using the Play button in the timeline
Using Expression Blend to Design Silverlight Applications
You can also use the Go to next frame, Go to last frame, Go to previous frame, and Go to first frame buttons next to the Play button to navigate through the animation in the Design view. This can be useful as you develop the animation.