Part III: The Display List in Java

Compose EAN13 in Java Part III: The Display List
Part III: The Display List
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14: Visual Programming with the Display List . . . . . . . . . . . . . 273
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Introducing Display Lists and Display Objects ..........................................................................273 Structure of the Display List .............................................................................................274 Coordinate Spaces .............................................................................................................274 Manipulating the Display List .......................................................................................... 276 Creating a New Display Object .............................................................................276 Adding an Object to a Display List .......................................................................277 Removing an Object from a Display List ..............................................................278 Re-sorting Depths ...................................................................................................278 Reparenting Display Objects ..................................................................................279 Examining Display Lists .........................................................................................279 Display Object Classes ................................................................................................................ 280 DisplayObject ....................................................................................................................280 InteractiveObject ...............................................................................................................283 DisplayObjectContainer ....................................................................................................283 Shape .................................................................................................................................284 Bitmap ...............................................................................................................................284 Video .................................................................................................................................284 AVM1Movie .....................................................................................................................284 SimpleButton .....................................................................................................................284 TextField ........................................................................................................................... 285 Sprite .................................................................................................................................285 MovieClip ..........................................................................................................................285 Loader ................................................................................................................................286 Stage ..................................................................................................................................286 Resizing ...................................................................................................................286 Changing SWF Properties ......................................................................................286 Going Full-Screen ...................................................................................................287
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Contents
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Device Orientation ................................................................................................. 288 Event Source and Focus Manager ......................................................................... 289 Color Correction .................................................................................................... 289 Geometry Classes .........................................................................................................................289 Point ..................................................................................................................................289 Rectangle ...........................................................................................................................290 Putting the Display List to Use ...................................................................................................292 Drag-and-Drop, Hit Testing ............................................................................................. 292 Nesting and Cumulative Transformations ....................................................................... 294 Full-Screen and Stage Resizing .........................................................................................295 Rendering and Performance ........................................................................................................297 Stage Size and Dirty Rectangles ........................................................................................297 Number of Display Objects ..............................................................................................297 Alpha, Blend Modes, Masking, and Filters ......................................................................297 Text ................................................................................................................................... 298 Bitmaps, Vectors, and Bitmap Caching ............................................................................298 More on Rendering ...........................................................................................................299 Summary ......................................................................................................................................299
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15: Working in Three Dimensions . . . . . . . . . . . . . . . . . . . . . 301
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Introducing 3D in ActionScript 3.0 ............................................................................................301 The 3D Coordinate System .............................................................................................. 303 3D in Flash Professional ...................................................................................................304 Limitations of 3D Display Objects ...................................................................................304 Display Objects are Flat .........................................................................................305 A Viewport Isn t a Camera .....................................................................................305 Depths Are Managed by the DisplayObjectContainer ..........................................305 Other Missing Stuff ................................................................................................305 DisplayObject Revisited ...............................................................................................................306 Geometry Revisited ......................................................................................................................309 Mouse and Point Translation in 3D ........................................................................................... 311 Translating Points in Code ...............................................................................................312 Modifying the Projection .............................................................................................................314 Software 3D Libraries ..................................................................................................................318 Summary ......................................................................................................................................319
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16: Working with DisplayObjects in Flash Professional . . . . . . 321
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The Stage, Symbols, and the Library ..........................................................................................321 Creating Symbols ..............................................................................................................322 Named Instances ...............................................................................................................323 Nested Instances ............................................................................................................... 324 Associating Symbols to Classes ........................................................................................ 324 Writing an Associated Class .............................................................................................326 Nongraphic Symbol Types ............................................................................................... 326 Exporting and Using Assets ........................................................................................................327 Using Assets from a SWC .................................................................................................327 Using Assets from a SWF .................................................................................................327 Summary ......................................................................................................................................328
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Contents
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17: Text, Styles, and Fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
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Introducing TextFields ................................................................................................................329 Creating a New TextField .................................................................................................330 Adding and Replacing Text ..............................................................................................330 Setting a TextField s Size ..................................................................................................330 Setting a TextField s Scaling and Rotation .......................................................................332 Wrapping Text ..................................................................................................................332 Preventing User Selection .................................................................................................333 Displaying Multilingual Text and Symbols ......................................................................334 Text with HTML and CSS ...........................................................................................................334 HTML Support in TextField ........................................................................................... 334 Adding Images or SWF Files to a TextField with <img> ............................................. 335 Supported CSS Properties .................................................................................................336 The StyleSheet Object and CSS Parsing ...........................................................................337 Background and Border Treatments ...........................................................................................339 Styling Text with TextFormats ....................................................................................................339 align ...................................................................................................................................341 blockIndent .......................................................................................................................341 bold ................................................................................................................................... 341 bullet ................................................................................................................................. 341 color .................................................................................................................................. 341 font ....................................................................................................................................342 indent ................................................................................................................................342 italic ...................................................................................................................................342 leading ...............................................................................................................................342 letterSpacing ......................................................................................................................342 leftMargin ..........................................................................................................................342 rightMargin ........................................................................................................................343 size .....................................................................................................................................343 tabStops .............................................................................................................................343 target ..................................................................................................................................343 underline ...........................................................................................................................343 url ......................................................................................................................................344 Input TextFields .......................................................................................................................... 344 The Three Kinds of Text Fields ....................................................................................... 344 Making a TextField an Input Field ..................................................................................345 Restricting User Input .......................................................................................................345 Tab-Accessible Input Text Fields .....................................................................................347 Password Text Fields ........................................................................................................347 Interaction with TextField Events ...............................................................................................347 focusIn and focusOut Events ........................................................................................... 347 Text Input Events ............................................................................................................. 349 Link Events ....................................................................................................................... 352 Scroll Events ......................................................................................................................354 Interactive Typography ................................................................................................................354 Text by Lines and Paragraphs ..........................................................................................354 Finding Text by Location .................................................................................................356
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Contents
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Locating and Measuring Text ...........................................................................................356 Scrolling Text ....................................................................................................................358 Fonts ............................................................................................................................................ 360 Device Fonts and Embedded Fonts .................................................................................360 Managing Active Fonts and the Font Object ...................................................................362 Embedding Fonts ..............................................................................................................362 Flash Builder, Flex Builder, Flex SDK, mxmlc .....................................................362 Flash Professional ...................................................................................................363 Loading Fonts Dynamically ..............................................................................................364 Using Embedded Fonts .................................................................................................... 364 Anti-aliasing ...................................................................................................................... 365 Fitting Edges to a Grid .......................................................................................... 366 Sharpness and Thickness .......................................................................................366 Summary ......................................................................................................................................366
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18: Advanced Text Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
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Understanding Advanced Text Controls .....................................................................................367 Advanced Text Controls in Development Tools ..............................................................369 Why There Are Two Engines ...........................................................................................369 Where to Go from Here ...................................................................................................369 The Flash Text Engine ................................................................................................................ 370 The Text Layout Framework .......................................................................................................372 Storing Content and Formatting with Models .................................................................373 Laying Out Text with Controllers ....................................................................................375 Simple Composition with TextLine Factories .......................................................375 Linked Container Composition with ContainerControllers and FlowComposers ...................................................................................................378 Text Layout Markup .........................................................................................................381 Setting Up TLF Markup .........................................................................................382 TLF Tags ............................................................................................................... 383 Importing and Exporting Markup .........................................................................384 Available Formatting Options ...........................................................................................386 Editing Features ................................................................................................................386 Undo and Redo History ....................................................................................................388 Programmatic Editing .......................................................................................................389 Clipboard ................................................................................................................389 Events ..................................................................................................................... 393 Flow and Container Con guration .................................................................................. 394 A TextField Adapter Class ................................................................................................394 Fonts Revisited .............................................................................................................................394 Embedding CFF Fonts ......................................................................................................395 Using Flash Professional ........................................................................................ 395 Using the Embed Tag ............................................................................................ 396 Font Lookup .....................................................................................................................397 Summary ......................................................................................................................................397
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